DevLog #5: What to expect next.


To anyone who tried out the Beta, thank you for trying it out. I hope you all enjoyed it to the fullest extent!

We appreciate you to take the time to play There is a Way Out. Your feedback has been great and feel free to post your comments and criticisms in the game's forum.

What should you expect next?

Well, we are currently dabbling with some unique level ideas that revolve around bridging the platforming and maze elements. Looking to be a slower paced platformer, the balance between being lost in a labyrinth, platforming difficulty and environment interaction needs to feel appropriate and right.

Abilities, combat, upgrades, all of those kinds of fixings have been thought of and we're going through each possibility and analyzing the possibilities, especially when it comes to the platforming and pacing.

Stay tuned.

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